Published

Active Travel Gamification

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Description

We would like to understand what the market currently offers in the way gamification that encourages active travel by turning a town into a game where the objective is to visit designated locations by active means on an ongoing basis with options for multiple prize periods Lot 1: The game shall provide a public facing website / app that provides leader boards and records individual progress and allows registration and collection of health, demographic and travel metrics for monitoring and evaluation purposes. Arrival at designated points of interest shall be recorded and uploaded to the appropriate dashboards automatically and the recording of arrival be by RFID or other or other electronic means.. There should also be a monitoring and evaluation dashboard that will offer live updates on progress and improvement as well as assessment of impact Please specify any restrictions in player age or length of game.

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